It takes more than just a little confidence to play a game this silly Goat Simulator to casually jump from the first installment to a second sequel. As such, it is safe to infer the nonexistent Goat Simulator 2 were indeed all the friends we licked along the way. We are happy anyway Goat Simulator 3which, as the name suggests, is about goats – and the crazy things they do when given gravity beams and a license to chill.
I had the opportunity to play for 30 minutes Goat Simulator 3 alongside the game’s creative director Santiago Ferrero, who had plenty to say about the upcoming game – including the fact that this new map is set to be over 18 times the size of the original game. That’s a lot of space to fill with goat-related antics.
Barnyard Chaos
Similar to the original Goat Simulator 3 is an open-world sandbox filled with lots of things (and people!) to break, but it commits to something more than most other sandboxes. You can basically do whatever you want. When you see it, you can probably manipulate it with your gravity-defying tongue, smear it with oil, and then shoot it with an automatic gumball gun to hurl it into the sky at 100 kilometers per hour. It’s just one of several new ways to assert your dominance as a goat, and they probably had it coming anyway.
The imprecisely titled threequel is slightly more directed than the original. As you traipse around the map, you may clash with special NPCs or wander into special indoor zones, such as B. a Mini-Mount Doom that I spotted after flying in a random direction away from the farm area I spawned in. Exploration is probably an even bigger deal here than it was in the original, and this time, and as mentioned, it’s this map roughly the size of the original’s map plus any DLC released for the original.
This world is full of collectible trinkets and interactive challenges that can unlock all kinds of unique outfit pieces and back mounted gadgets such as: B. a jetpack or a miniature Sauron that whispers dark secrets in Pilgor’s ear as he plays. As in the original Goat Simulator, you can lick and head bang devices to interact with them, but the real chaos comes when you completely disrupt this world and its denizens, preventing everyone from doing what they were doing before you arrived. There are many NPCs scattered throughout the world, although I haven’t met any that were particularly unique or memorable. Other previewers claim to have spotted things like vehicles and vehicle-based mini-games. Apparently, there’s even a yarn-throwing granny character that guards a dungeon full of grannies, after which you can unlock a back-riding granny to throw yarn balls on your behalf.
This sounds completely insane, but my story had more grind. Not in the RPG sense… I mean like Tony Hawk.
pro skater
Little Pilgor can now slide across the rails like a skateboarder, and this also enables a second form of fast travel: flying. I probably spent a total of 10 minutes climbing various ramps, stairs, and ladders only to loop the power cords and then descend in a random direction. This gave me a solid look into the often visually appealing world of Goat Simulator 3, which is topped with mountains and greenery contrasting with a brilliant blue ocean. But more importantly, it gave me a good position from which to spread my wings and fly.
To add to the dramatic effect of this journey, I even put on an outfit piece that transforms Pilgor into a pig rather than a goat. Unfortunately, grinding only works on certain types of tracks and power lines, but if you get it good enough you can pull off some cool moves and cover quite a distance in the process… or you can land face-first on the ground and smash the nearest object. Both are at least semi-entertaining.
Sounds like Goat Simulator 3 will have some kind of beginning and end. Anyone who wants to play it with the intention of collecting every trophy and completing all of the content, rather than living indefinitely in a wild physics sandbox, can expect to complete everything in around 20 hours, but that’s probably not the best way to play a video game built around absolute nonsense Goat Simulator 3 is. Instead, you’re strongly encouraged to get three of your friends together for a four-player co-op session (though Ferrero confirms players can’t play local and online simultaneously) where you can lick, manipulate, and effectively break the world together for one good time.
Goat Simulator 3 will be released on November 17th for PlayStation 5, Xbox Series S and X, and PC, where it’s exclusive to the Epic Games Store.
Editor’s Recommendations
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